News about Maps And Balance

Тема в разделе 'ALLODS2.EU: News', создана пользователем Le Taon, 10 дек 2013.

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    Dachau v1.0
    Dachau EN.png

    To appear sheep group ID 1998 (26, 93), in which are mage full need to:
    (groups appear in the order)
    1 Kill sheep group ID 1003 (123, 78)
    2 Kill sheep group ID 1001 (98, 84)
    3 Kill sheep group ID 1002 (87, 90)
    4 Kill sheep group ID 800 (83, 85)
    5 Kill sheep group ID 905 (42, 119)

    There are group of sheep in the map 915 (24, 58) and 902 (88, 125), sheeps content potions, scrolls and books

    Purgatory v1.0
    Purgatory EN.png

    Hol'mgang v1.4
    Holmgang EN.png

    WARNING! Not all teleport triggers are shown on the map! Additionally there are two groups of teleports:
    1) To the Zombie Kings on the islands:
    (196, 203) -> (10, 126) and back to a start location (22, 145) -> (240, 223)
    (183, 187) -> (91, 122) and back to a start location (82, 110) -> (240, 223)
    (161, 200) -> (31, 87) without return teleport
    (132, 194) -> (11, 28) and back to a start location (15, 11) -> (240, 223)
    2) Near a Mage Hat
    (27, 42) -> (48, 42)
    (21, 45) -> (42, 40)
    (17, 44) -> (42, 40)
    (68, 47) -> (46, 48)

    To appear Urd ID 1379 (45, 41) you have to:
    A Kill a spider ID 892 (43, 48)
    B Kill a spider ID 893 (35, 39)
    C Kill a spider ID 894 (48, 35)
    D Kill a spider ID 895 (58, 44)

    To appear Urd ID 1366 (81, 243) you have to:
    A Kill Urd ID 1183 (10, 202)

    To appear an Orc Shaman ID 440 (241, 15) you have to:
    A Kill an Orc Shaman ID 443 (240, 15)

    Bad_Place New vision of stuff
    Bad Place EN.png
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